boring update :P

well iv fully unwrapped my mec now and edited it a bit but i feel there are more things that need modelling for it. I decided i shall texture it and such then see how it looks and decide what is missing.
The unwrap is crazy busy but wasn't actually to bad to do.

On another note i decided to try the 3D function in Photoshop CS5. And i must say it is really useful. Being able to see how the texture looks without going into 3dsmax is really good for me as i cant have photoshop and 3ds open at the same time on my laptop without it running rather slow. Also it comes in handy identifying different pieces of the unwrap as you can just scribble on it then look at the live update and locate the area.

also here's a few concept art/blueprints things i never got round to posting on my blog :P







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