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These are a few re-render iv done of some work for my portfolio.
there a bit more professional to the previous ones

anyway last thing now for awhile. as its a lot of writing and concepting to do.

will posting more when i have something to show :P









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Well iv officially finished the advanced modelling project. Disk burnt and ready for submission.
Really have rather enjoyed this project and felt iv learned a lot.

here are a few more renders iv done.






finally can draw a line under this project and concentrate on my final piece now.
really am looking forward to it. just need to make sure i pick a final piece i can really enjoy doing and get into.
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These are a few new renders of my model.
tried out a few diffrent techniques to see what produced the best renders.

this is vray with an sss skin shader:

Produced two additional maps for this and i think this is my favourite out of the renders iv produced so far.




I then used this same light rig and set up and used placed a background on and added some assets in so test it out. results are below.






Marmoset renders:

really not likeing these but wanted to try it out. appears that it works better to render assets not characters,



Then used vray high intesity render with black background and sss skin shader


 







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Vray renders with sss shaders there took about 45 mins per render and were rather easy to set up as i already had a light rig ready for this. Thought id try it out while i was typing dissertation stuff up.