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after pretty much 2 days of modelling (as i didn't do much yesterday)
the body is finished now. iv modeled the arms and hands and iv added a few little touches.

iv added abit more detail to the pants so they have a bit more shape
same with the shoes
iv added shoe laces which are flat polyed which will make it easier to texture.
iv added a necklace which was rather difficult to shape right as it was single polyed again and i didn't have a anything to mold it round. (il have to modify it when the head is done.
and iv changed the collar.

i think the body's done now really. id like to add something to the back, like a bag or something but im not sure yet really.
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well decided to model one of the characters i drew awhile ago. so this is my day 1 progress.
im rather impressed with how much i got done :) in a short amount of time.


worked off this character concept from awhile ago, changed the crotch as i modeled it as it made no sense really :P


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well iv ended up modelling something again instead of texturing what iv already done :| but this will be the last one until i texture some stuff. Just needed to model something as hadn't done any work for a week as i was in London.

this is a kind of rocket/missile launch bracket. 4 hours to model it and unwrap it.
didn't actually model a rocket for it but happy with it so far.






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warehouse

just fancied modelling something as iv only been working in photoshop for awhile.
so thought id have a go a modeling a small scene to incorporate my mec i modeled awhile ago. might use this as practice in the udk as i haven't used it in awhile and will need to next year